The Heir to the Cowl side quest in Batman: Arkham Knight introduces players to Azrael, a mysterious warrior testing his worthiness to succeed Batman as Gotham's protector. Locating Azrael requires players to spot a burning Bat-Symbol flaming atop rooftops throughout the city's distinct districts. Tracking industry updates via daily gaming news can keep players informed about comprehensive walkthroughs for complex open-world side missions.
Miagani Island and Bleake Island Encounter Locations
The first encounter takes place automatically on Miagani Island early in the main story. Players will spot Azrael standing near a burning symbol on top of a building near the Kingston district. The second location is situated on Bleake Island, perched on a roof overlooking the Chinatown area after progressing further through the main campaign.
Founders Island and Otaku Building Locations
The third meeting requires players to head over to Founders Island. Azrael waits on top of a high-rise structure near the Otisburg district, identifiable by the distinctive fiery emblem visible from the sky. The fourth rooftop encounter takes place near the Lady of Gotham statue in the middle of the bay, marking the final location before the memory analysis phase begins.
Combat Challenges and Mission Requirements
Each encounter triggers a combat trial where players control Azrael in counter-focused combat against waves of opponents. The core requirement for completing these trials is executing flawless Freeflow Combat without taking a single hit from enemies. Taking damage instantly fails the trial, forcing players to restart the specific encounter from the beginning.
Analyzing the Clock Tower Memories and Final Choice
After completing all four rooftop combat trials, Batman must head to the Clock Tower to analyze Azrael's subconscious memories using the computer system. Players must scan through neural memory fragments to locate secret audio cues hidden within the recording. Once the truth behind the Order of St. Dumas is revealed, players make a final moral choice regarding Azrael's fate.